package constants.skills;

public class 黑骑士 {
  public static final int 精准武器 = 1300000;
  
  public static final int 终极枪矛 = 1300002;
  
  public static final int 物理训练 = 1300009;
  
  public static final int 快速武器 = 1301004;
  
  public static final int 极限防御 = 1301006;
  
  public static final int 神圣之火 = 1301007;
  
  public static final int 贯穿刺透 = 1301011;
  
  public static final int 神矛天引 = 1301012;
  
  public static final int 灵魂助力 = 1301013;
  
  public static final int 黑暗至尊 = 1310009;
  
  public static final int 抵抗力 = 1310010;
  
  public static final int 灵魂祝福 = 1310016;
  
  public static final int 拉曼查之枪 = 1311011;
  
  public static final int 突进 = 1311012;
  
  public static final int 灵魂助力统治 = 1311013;
  
  public static final int 灵魂助力震惊 = 1311014;
  
  public static final int 交叉锁链 = 1311015;
  
  public static final int 灵魂助力统治_新 = 1310013;
  
  public static final int 灵魂复仇 = 1320011;
  
  public static final int 重生契约 = 1320016;
  
  public static final int 稳如泰山 = 1320017;
  
  public static final int 进阶精准武器 = 1320018;
  
  public static final int 重生契约_状态 = 1320019;
  
  public static final int 冒险岛勇士 = 1321000;
  
  public static final int 勇士的意志 = 1321010;
  
  public static final int 黑暗穿刺 = 1321012;
  
  public static final int 神枪降临 = 1321013;
  
  public static final int 魔击无效 = 1321014;
  
  public static final int 龙之献祭 = 1321015;
  
  public static final int 灵魂助力_强化 = 1320043;
  
  public static final int 灵魂助力_增益强化 = 1320044;
  
  public static final int 灵魂助力_治愈强化 = 1320045;
  
  public static final int 重生契约_伤害 = 1320046;
  
  public static final int 重生契约_目标减少 = 1320047;
  
  public static final int 重生契约_爆击率 = 1320048;
  
  public static final int 神枪降临_强化 = 1320049;
  
  public static final int 神枪降临_无视防御 = 1320050;
  
  public static final int 神枪降临_BOSS杀手 = 1320051;
  
  public static final int 黑暗融合 = 1321052;
  
  public static final int 传说冒险家 = 1321053;
  
  public static final int 黑暗饥渴 = 1321054;
  
  public static final int 黑暗之矛 = 400011004;
  
  public static final int 灵魂助力效应 = 400011054;
  
  public static final int 拉曼查之枪强化 = 400004033;
  
  public static final int 灵魂助力强化 = 400004035;
  
  public static final int 黑暗穿刺强化 = 400004036;
  
  public static final int 神枪降临强化 = 400004037;
  
  public static final int 黑暗融合强化 = 400004038;
  
  public static final int 枪舞旋风 = 400011068;
  
  public static final int 枪舞旋风_最后一击 = 400011069;
}


/* Location:              C:\PGX\Server.jar!\constants\skills\黑骑士.class
 * Java compiler version: 8 (52.0)
 * JD-Core Version:       1.1.3
 */